Showing posts with label Software. Show all posts
Showing posts with label Software. Show all posts

May 26, 2026

TEdit Text Editor for Command Prompt and Terminals



TEdit: Notepad Comfort, Terminal Ease and Power!

I built TEdit because I wanted notepad in Command Prompt (CMD), and I was tired of having to reference keyboard commands, modes, and shortcuts.

Behold! Notepad for Command Prompt! Critics say that it's not great that you can use your mouse in the terminal, but I don't listen to people. I just do what I want. But if I think about it, I DISAGREE! I Should be able to use my mouse and/or keyboard anytime that I want. Let's say you had a pure text and keyboard terminal program, like many exist. Why is it better that I can't use my mouse? I can already hear micro-arguments that the interface design would have slight differences, but forget about all that noise. The fact is that my text editor is better because it has dual controls. Beyond that, it replicates how people have been using computers in modern times. Going back in time to keyboard only is asinine. It might even be elitist! This text editor is for everyone.

Very simple. Open, type, click, save. There is very little to memorize, no vim puzzles, no hunting for how to do things. I wanted that same feeling inside a terminal, with a little extra power for code.

After two years of tinkering, TEdit is finally probably at a place where I can hand it to a Notepad person and watch them be productive in 30 seconds.

What it is

TEdit (also called "TE" on PyPI) is a Windows-optimized terminal text editor that gives you a simple, mouse-driven, intuitive editing experience without leaving the command line. It uses the Pygments library for syntax highlighting across dozens of languages, and the standard curses library for the interface.

Think of it as Notepad with superpowers, running in PowerShell, CMD, Windows Terminal, or even SSH.

Built for Notepad users

If you can use Notepad, you already know 90% of TEdit:

Top menu bar — File, Edit, View, Help. Click it, or hit F9. No hidden commands.

Right-click menu — Cut, Copy, Paste, Undo, Redo, Select All. Exactly where your muscle memory expects it.

Bottom shortcut bar — always visible. You never have to remember keys:

  • F1 Open file browser
  • F2 Save current file
  • F3 New file
  • F4 Cycle color theme
  • F5 Toggle line numbers
  • F9 Switch Edit / Menu mode
  • Esc ×3 Exit

Mouse works everywhere: click to move the cursor, drag to select, scroll wheel to scroll, right-click for the context menu.


Code Colors + BG/FG Themes

Why you might like it more than other terminal text editors:

  • Syntax highlighting - auto-detects Python, HTML, C, Markdown, and 200+ more
  • Full mouse support - no keyboard-only navigation required
  • File browser built in - When Opening and Saving files, browse files/directories
  • Themes - Select a background and text color, in addition to code coloration
  • Find - search from your cursor and find next
  • Handles big files and weird encodings - graceful handling, modern app
  • On-Screen Shortcuts - Easy as it gets, never forget, never reference

Simple installation! Install with one command, run with one command!

Get it in 10 seconds

From Command Prompt or on Linux:

pip install tedit


Launch with either:

TE

or

TEdit

First run opens a blank document.
Start typing. Use the menu. Done.

Updating later is an easy command:

pip install --upgrade tedit


A 60-second tour for Notepad converts

  1. Open TEdit. The text cursor is in the edit area - just type.
  2. Want a file? F1, click through folders, Enter or click to open.
  3. Prefer line numbers for code? Press F5.
  4. Made a mistake? Undo with Edit menu or Ctrl+Z works.
  5. Code theme changes are with F4, background/foreground in Colors menu.
  6. Done? F2 to save, 'Esc Esc Esc' to quit.

No modes, no : commands, no learning curve. The menu at the top tells you everything, the right-click gives you the basics, and the bottom bar reminds you of the keys.


What's next

There are a few things still left to do, (and a bug fix or two!), such as "Select All". Will do!

TEdit will stay free to install via PyPI. My contribution to the world and myself.

If you've lived in Notepad for years and thought terminal editors were too much trouble, give TEdit a try. It's the same comfort, faster streamlined at the command line, and hardly anything to re-learn.

  

February 12, 2026

Be Your Own Robot Business Owner

 


The Dawn of Autonomous Robot Businesses:
When Will Owners Replace Staff with Robots?


Robots delight us humans; especially during the honeymoon phase of robots being new. There's a certain charm of having a physical building, running a traditional business like a store or shop, and having all of the labor being done by human shaped robots. Although touch screens, invisible AI, and non-human shaped robots will continue to be more prevalent, our human minds think of a restaurant with Robot Servers, Robot Cooks, and a Robot Manager.


For centuries, the definition of "business owner" has been synonymous with "people manager." Whether running a manufacturing plant, a logistics company, or a neighborhood coffee shop, scaling a business meant hiring more hands. It meant managing schedules, navigating HR disputes, covering sick days, and training staff.


But tomorrow we will have a new option: Humanoid Robots. We are rapidly approaching a moment where a business owner will no longer hire staff, but purchase them.


The concept of the Autonomous Business is moving from science fiction to a viable economic model. In the near future, an entrepreneur might sign a lease, purchase a "staff package" of five androids, and open for business without ever interviewing a single human applicant.


From Automation to Autonomy

To understand where we are going, we must distinguish between automation and autonomy.

Today, we have automation. A car wash is automated; it requires machines to do the work, but humans to oversee, maintain, and intervene when things go wrong. A self-checkout kiosk is automated, but it requires a human attendant to swipe an ID or fix a scanning error.

The next phase is autonomy. This is where the machine handles the work, the troubleshooting, and the entire environment.

The missing link has always been special hardware that can navigate a world built for humans. Super specialized robots (like huge robotic arms in car factories) are expensive and require structured environments. However, the new wave of humanoid robots, such as Tesla’s Optimus, Figure AI, and Boston Dynamics’ Atlas, are designed to walk on two legs and to have dexterity. They don’t need a factory built around them; they can walk into a standard kitchen, hold a standard broom, and operate a standard cash register.


The Economics of the Iron Collar Worker
(See what I did there? Not White Collar, Not Blue Collar. Iron Collar.)

Will business owners make the switch? The math might become undeniable.

Currently, labor is often the single highest cost for small-to-medium businesses. In the US, a minimum wage employee might cost a business $30,000 to $45,000 annually once taxes and benefits are factored in, for ~ 40 hours of work a week.


Mass production should see the price of AI-powered advanced humanoid robots drop to perhaps $15,000. Maybe $20,000 to $30,000, but I counter the actual cost of the entire robot with payment plans / robot loans / leases / financing options. As a business expense, I think this makes it undeniable.


What is the Return On Investment (ROI) for a business owner?

Availability: 160 hours per week (charging batteries & human oversight factored in).

Reliability: No sick days, no turnover, no theft, and perfect consistency.


This means our world will have 24 hour stores and restaurants! I believe that this will support the 3 different Work Shifts or "Cycles" of people: Morning, Afternoon, and Graveyard Night.


Las Vegas is famously a city with nightlife. We can expect more adult commerce and entertainment to be available as robot workers keep the place clean and safe with Security Body Guard robots, Janitor robots will keep the floors and indeed surfaces clean and disinfected, promoting a hygienic hang-out with lessening sickness like the cough virus and flu spreading.


The Timeline: When Can You Buy Your Staff?

While you can’t buy a robot barista at Home Depot today, the roadmap is clearer than ever.

Phase 1: The Industrial Pilot (2025–2027)
We are here now. Robots are being deployed in "unstructured" but controlled environments. BMW and Mercedes-Benz are testing humanoids on assembly lines. Amazon is deploying Agility Robotics' "Digit" to move totes. At this stage, robots are expensive enterprise tools, not general staff.

Phase 2: The Hybrid Workforce (2028–2032)
As costs drop, early-adopter small businesses will introduce robots for "back of house" tasks. A restaurant owner might buy a robot solely for dishwashing and food prep, keeping humans for customer service. This is the era of "Cobots" (collaborative robots) working alongside people.

Phase 3: The Autonomous Turn-key (2035+)
This is the realization of the vision. A franchisee buys a "Store-in-a-Box." The package includes the real estate lease, the inventory, and four general-purpose robots to run the floor. The owner monitors the business from a laptop at home, stepping in only for high-level strategy or major hardware failure.


These time estimates are a balance between optimistic and conservative.


The Age of the Entrepreneur

This is the reason why more people will become their own business owners. You essentially slash risk, and increase an efficient baseline, removing a potential money losing aspect of current business. Importance shifts to location and filling market needs, and AI will even help us strategize and give us the best options!

In this new era, the skill set required to own a business changes drastically, as you can see. The business owner only needs to know the basics of business and enough about the robot technology through standard research.

The role shifts from Managing People to Managing Assets.

  • Instead of making weekly schedules, the owner manages software updates.

  • Instead of conducting performance reviews, the owner analyzes efficiency data.

  • Instead of hiring base level workers, the owner hires technicians (Technical Support).


This democratizes entrepreneurship for those who have capital.


The Human Question

Does this mean the end of human staff? Very Unlikely! Instead, this signals a bifurcation of the economy.


We will likely see a split between Commodity Services and Luxury Experiences.

Commodity: Fast food, convenience stores, gas stations, and warehousing will become fully autonomous to drive prices down and speed up.

Luxury: Fine dining, boutique retail, and caregiving will retain human staff. In a world of robots, human interaction will become a premium product. A sign in a window reading "100% Human Staffed" will justify a 20% higher price point.


The technology is nearly there. The economics are inevitable. The remaining hurdles for the Autonomous Business are legal and social. Who is liable if a robot drops a hot coffee on a customer? How do we insure a robot staff member? And how will society react to local shops that contribute no wages to the local community?

Despite these questions, the trajectory is clear. The "Help Wanted" sign is about to become a relic of the past, replaced by a purchase order for the next generation of workers. The business owners of tomorrow won’t be looking for good help; they’ll be buying it.


This article is augmented by AI.

September 06, 2024

The Age of the At-Home Scientist: A New Era of Discovery

We are living in a groundbreaking time that some may call the "Age of the At-Home Scientist." This refers to a new wave of individuals and small teams conducting scientific research and making discoveries from their homes or personal labs, using the internet and affordable technology to access unprecedented resources.


The internet itself was originally built as a platform for scientists to share ideas, and today, it’s still fulfilling that purpose but on a much larger scale. Thanks to Moore’s Law, which predicts the doubling of computing power roughly every two years, individuals now have access to more computational power at lower costs. What was once available only to massive research institutions can now be harnessed by anyone with a computer or cloud-based computing, an internet connection, and the desire to research.


One of the most exciting developments is the availability of open-source AI models and tools. These allow independent researchers to train their own AI systems, unlocking possibilities that were unimaginable just a few years ago. A prime example of this is today’s release of Orb, an AI-based universal interatomic potential by Orbit Materials. This tool is designed for simulating advanced materials at an impressive scale. Not only does it deliver state-of-the-art performance, but it does so with remarkable speed and accuracy, outpacing other AI-based models used for similar tasks.


For those unfamiliar, interatomic potentials are used to model the behavior of atoms in materials—essentially helping scientists predict how materials will react under various conditions. Orb excels in this area, being able to accurately estimate energy and optimize the structure of crystalline materials, all while being fast enough to handle large-scale molecular dynamics and Monte Carlo simulations. It’s seven times smaller than its closest competitor, MatterSim, yet outperforms it in both speed and precision.


In fact, Orb is more accurate than models from tech giants like Google and Microsoft and is five times faster in handling large-scale simulations. These advancements are making it easier than ever for individuals to engage in cutting-edge scientific research from their own homes.


What does this mean for the future? Access to powerful computational tools, open-source AI models, and global scientific collaboration has never been more democratized. Whether you’re an established scientist or someone with a curiosity for discovery, the playing field is leveling. The age of science being locked away in exclusive research institutions is fading, and now, anyone willing to invest time and effort has the opportunity to contribute to scientific advancement.


The era of the at-home scientist has truly arrived.



About the Author: 

alby13 is a Tech Enthusiast. Make sure to Follow him at X.com/alby13


Related Reading:

Introducing Orb: https://www.orbitalmaterials.com/post/introducing-orb

Technical Blog: The Orb AI-based Interatomic Potential:  https://www.orbitalmaterials.com/post/technical-blog-introducing-the-orb-ai-based-interatomic-potential

















November 26, 2021

Self Driving Cars and Taxis Will Change The Way People Drive

Greetings, It's been a while since I've written anything on a blog, but let's jump right into it!

I was watching a great Youtube video by AI DRIVR about Full Self Driving (FSD) in a Tesla that you can watch here:

FSD BETA takes on San Francisco - YouTube

This video brings you up to speed on the FSD Beta that current Teslas are capable of if you opt-in to Full Self Driving in the menu. Additionally, this is on the Assertive profile setting which is the most aggressive, and in one of the most challenging city driving in San Francisco. Worthy of a watch, with great commentary on top of all of that!

So it struck me with the thought that self driving cars and robot taxis are going to force pedestrians and other human drivers to deal with the way that self driving cars drive. When you watch the video you see times when the car will make a legal maneuver but either it would require complex thinking or being overly cautious (defense driving?) to drive in a safer manner and possibly avoid an accident.

It quickly becomes clear that other drivers and people walking on the street are not realizing that there can be fully automatic FSD cars driving around and may not navigate, respond, or react like a human would.

This is just blowing my mind right now. For example, when a computer puts the car in a legal place or tries to complete legal driving with probably the legal right of way, there are going to be times when a person driving is going to accidently crash into them. Everything will be recorded on cameras and sensors, of course, so those drivers better be prepared to accept the consequences! 

Hopefully this leads to not only safer driving through self driving cars, but also the way people share the road with them and fellow drivers. After all, a person may be in the driver's seat, but they may not be driving the car at all! We clearly are in the future.

December 06, 2009

Classic Half-Life Remakes, Team Fortress 2 Donkey Kong & Left 4 Dead NES?!



Wow this is some awesome stuff I have collected here today. Check it out!

1. Half-Contra, Contra for the NES mixed with Half-Life.


2. Half-Life Super Mario Bros. 1-1


3. Team Fortress 2 Donkey Kong Stage


4. "NES" Left 4 Dead 8-Bit (PC Game)


2 Player Mode:


Description/FAQ:
The flagship title of the PixelForce NES de-makes is Valve's Left 4 Dead.

This game play footage gives you an idea of what the project looks like in action and how it plays. As you can see, it's a standard top-down 4 directional action/shooter. Remade in the NES retro style, the resolution is at 256 x 240 and features 16 colors and a 4 sound channel soundtrack.

Now, let's just get this out of the way....

Q: Is this just an animation or an actual game?
A: An actual game. It will be available for free download on PC around January 4th, 2010.

Q: I only see one "special infected." Will there be more?
A: Yes. All 5 special infected appear in this game regularly.

Q: How far along are you currently?
A: As of November 15th, I am completed with the first "mission: No Mercy" as well as most of the core game play mechanics.

Q: Does Valve know about this? And would they approve?
A: No, Valve doesn't know about it yet, but I'm sure (with their love of community creations) that they will find this mildly amusing at worst, and hilarious at best.

Q: Will this version have all of the campaigns from the original game?
A: Yes. All 5 maps of all 4 campaigns will be present in the final product.

Q: Like your other games, did you make this one all by yourself?
A: With the exception of a few friends backing me up in the QA area, yes, the coding, debugging, sound effects, music and pixel art are all original work of Eric Ruth.

Q: Will there be more videos that show off more of the game?
A: Maybe 1 or 2, but that's about it. If you want to see every campaign and fight every zombie, then you will have to download and play it.

1. I saw all the comments regarding the game's difficulty being low, and I assured you all that the original video was just the first part of the first stage. In this new video, you'll catch a glimpse of the "Death Toll" mission on 2 player, showing off a tougher couple of levels. Still though, this is also pretty early in game, so the difficulty still goes up from here.

2. All but one of the special infected are seen in this new video. The Tank doesn't appear until later in the campaign, so obviously, you won't see him here. You WILL, however, see the Witch crying in her corner, the Hunter pouncing on the survivors, and the players being stuck on the spot by the Smoker's tongue. The Boomer is also here, but you'll recognize him from the first video anyways.

3. I want to point out that I am NOT the one playing in this video. The first player is my buddy "DAC," who is playing Louis, and the second player is my buddy "Jesse" who is playing Francis. They had quite a fun time playing Death Toll for the first time together and will continue to help me make this product the very best it can be.

4. This one is important: I want to make it very clear that the design aspect of this de-make was to create the game "Left 4 Dead" in a way that I feel it would have been handled back in 1986. The idea was NOT to remake it exactly like the Valve original. Back in 1986, games were generally 2 player...not 4. Yes, the system could handle it, and yes, 4 player games existed, but they were extremely uncommon. If this game had been done back then, realistically speaking, it would have most likely been done as a 2 player title. On top of that, games didn't generally use music to create "atmosphere" back in the 1980's. Plenty of titles were laced with music that honestly felt like it had no place amongst the game's soundtrack, but that's sort of the way things were back then. The little things that made games imperfect were also part of the inherent retro charm. A lot of things didn't make sense, and we just took it at face value, because, honestly, no Nintendo game ACTUALLY made any kind of sense and we liked it that way. :)

5. Yes, I did think "Left 2 Die" was funny the first time I heard it, BUT the game still has all 4 of the original characters, so "Left 4 Dead" still makes the most sense. Plus, I'm starting a theme here. Trust me, you'll see what I'm talking about later.

6. I think I've accurately recaptured the limits of the NES pretty well (all things considered) in this title. Yes, I did take a few liberties to make it a more enjoyable product, but the meat 'n' potatoes have been covered. This game is still 8-bit style, not 16-bit. It holds its 4 channels of sound, 64 sprites on screen, 25 colors at once(12 on sprites and 13 on background tiles), and limits within 6 colors per sprite (I promise you, its 6, not 4. see Mega Man & Punch Out if you want some proof). Nay-sayers want some more?
http://www.games4nintendo.com/nes/spe...
http://nintendoland.com/nes/tech.htm
http://en.wikipedia.org/wiki/Video_ga...

7. Thanks so much, guys for checking in and sharing your thoughts and opinions (yes, even the negative ones). I have even made some game changes based on your remarks, and I hope you find this video to be a more accurate representation of "Pixel Force: Left 4 Dead" and what you can expect from it. You guys are great and I hope to continue entertaining you from now on. :)

P.S.- The flash at the beginning was an emulation of the NES' reset button. If you press escape in mid-play, it "resets" just like the old NES did.

Click here for the official site.

May 18, 2008

iCall Free PC to Phone Calls



You may have heard of VOIP, or Voice Over IP before. Now there is a company called iCall that lets you make and receive phone calls from your computer to regular land lines. It works all over the U.S.

Click here to view their website and download the free software.

Articles are augmented by AI.